Dungeon Crawl Classics - Rise to Glory
The dreary little village of Sindanore is nestled on a rocky piece of land in the mouth of one of the Walushti river that empties into The Plague Waters. The spit of land is connected to the island by a low, narrow isthmus that is occasionally submerged when the river is in flood or the sea is at a particularly high tide. Sindanore was once an active plague colony. Several generations ago, a terrible wasting disease, with no mundane cure, ravaged the nearby settlements. Those afflicted were sent to Sindanore to live out their days in squalor. No plague has been active in Sindanore for over 50 years, but the inhabitants still wrap themselves from head to toe in gray rags and are wary of outsiders, due to the horrible treatment their ancestors received from the civilized world.
Sindanore is not completely isolated from the broader world. A few merchant ships visit yearly to trade finished goods to the villagers in exchange for hardwoods and certain herbs and spices that only grow on the island of Kalmatta. The trade is not profitable enough to warrant further contact and the villagers like it that way. With the merchants come occasional treasure hunters as well. The villagers are accustomed to loud-mouthed braggarts wandering the streets for a few days and then
disappearing into the jungles. Few are ever heard from again.
The village is fortified with a stout wooden palisade with wooden guard towers at regular intervals. The gate is made of heavy, 2’- diameter logs reinforced with iron bands and secured with a thick bar and bracing beams when not in use. Experienced guards occupy the towers and roam the streets.